SKU: 32875903835

Green Toys Race Car, Pink - Pretend Play, Motor Skills, Kids Toy Vehicle. No BPA, phthalates, PVC. Dishwasher Safe, Recycled Pla

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Description

Green Toys Race Car, Pink - Pretend Play, Motor Skills, Kids Toy Vehicle. No BPA, phthalates, PVC. Dishwasher Safe, Recycled PlaGreen Toys Race CarBuckle up, because the Green Toys Race Car is ready to roll! This sleek racer is made from 100% recycled plastic, and will tear up the track without harming the planet. No BPA, PVC, or phthalates. Recommended for ages 1 and up. Available in blue, red, and pink. This super versatile car with no metal axles is great for play anywhere! Recycled plastic versus virgin plastic saves tremendous amounts of energy. Classic Car with an Eco

Green Toys Race CarBuckle up, because the Green Toys Race Car is ready to roll! This sleek racer is made from 100% recycled plastic, and will tear up the track without harming the planet. No BPA, PVC, or phthalates. Recommended for ages 1 and up. Available in blue, red, and pink. This super versatile car with no metal axles is great for play anywhere! Recycled plastic versus virgin plastic saves tremendous amounts of energy. Classic Car with an Eco Friendly TwistThe Race Car is manufactured and assembled in the USA, and is made from 100% post consumer recycled plastic milk jugs (HDPE #2 plastic) that save energy and reduce greenhouse gas emissions. With no external coatings, paints, or dyes, this super-safe, durable car is good for the earth and safe and fun for little ones. The Race Car is also packaged in recycled and recyclable materials with no plastic films or twist ties, and printed with soy inks. All Geared Up for Imaginative PlayThis cool hot rod features oblong headlights, a low set grill, and hood scoop on the front, and an electric plug between the racing stripes on the back. It also proudly displays the #2 plastic symbol (the recycled material from which it is made) on its hood. In addition to the driver and passenger seats, the detailed interior features a molded steering wheel, gear shift, parking break, and even an 8-track. At 6 long, the lightweight Race Car is a great size for childrens small hands. Old-fashioned Play that's Made in the USA!Like all Green Toys products, the Race Car is manufactured in the USA with a tight, local supply chain that minimizes transportation emissions and supports the domestic economy. Specifically designed without metal axles and also dishwasher safe, this vehicle is great for both indoor and outdoor play since it won't rust and is easy to clean! What's in the Box?Assembled Green Toys Race Car Green Toys products are made from 100% recycled plastic milk jugs (#2 recycled HDPE).At a Glance Ages: One and up Requires: Ready to play indoors or out Made in the USA from 100 percent recycled milk jugs Sturdy design with no metal axles Encourages development of gross and fine motor skills Phthalate and BPA free US supply chain reduces greenhouse gas and saves energy Easy to clean--can even go in the dishwasher

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SKU: 32875903835

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4.2 ★★★★★
Based on 2446 reviews
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Oilyraincloud
Louisville, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Dallas, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
West Palm Beach, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Fort Morgan, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Verified Purchase
Jennie M. Scaturro
Charlottesville, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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