SKU: 53070858482

EBC S5KR1361 FITS: S5 Brake Pad and Rotor Kit Brake Rotors Slot & Drilled

Sale price$106.43 Regular price$118.26
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Description

EBC S5KR1361 FITS: S5 Brake Pad and Rotor Kit Brake Rotors Slot & DrilledSave 15% over cost of buying separate parts with this quality pad and rotor kit which includes pads rotorspads rotors and caliper lube. EBC flagship GG rated yellowstuff high friction pads for maximum brake effect fully shimmed chamfered and slotted finished wth patented EBC Brake in coating for fast pad seating. Matched with EBC GD series wide aperture and spot drilled vented sport rotors for coolest brakes and fast dust,gas, dirt and debris removal,

Save 15% over cost of buying separate parts with this quality pad and rotor kit which includes pads rotorspads rotors and caliper lube.EBC flagship GG rated yellowstuff high friction pads for maximum brake effect fully shimmed chamfered and slotted finished wth patented EBC Brake in coating for fast pad seating. Matched with EBC GD series wide aperture and spot drilled vented sport rotors for coolest brakes and fast dust,gas, dirt and debris removal, these kits uprate brakes on a wide range of vehicles from trucks to Muscle cars and High HP sport sedans/compacts. If maximum brakes for street use is what you need this is THE kit to choose.

Installation Instructions
  • Direct Fit; No Changes Required Over Stock Set Up
  • Light Truck; SUV Or Fast Street Car Kit
  • No Changes Required Over Stock Set Up
  • Wide Aperture G3000 Slotted Rotors
  • High Efficiency Sport Upgrade Kit
  • Yellowstuff High Friction Pads
  • 10;000 Mile No Hassle Warranty
  • 000 Mile No Hassle Warranty
  • SUV Or Fast Street Car Kit
  • Geomet Anti Rust Coating
  • Light Truck
  • Direct Fit
  • 10

This Part Fits:

Year Make Model Submodel
2000-2006 Audi TT Base
2006-2007 Volkswagen Beetle 2.5
1998,2009-2010 Volkswagen Beetle Base
1999-2005 Volkswagen Beetle GL
1999-2005 Volkswagen Beetle GLS
2005 Volkswagen Beetle GLS TDI
1999-2004 Volkswagen Beetle GLX
2008 Volkswagen Beetle S
2008 Volkswagen Beetle SE
2001-2002 Volkswagen Beetle Sport
1998,2006 Volkswagen Beetle TDI
2002-2004 Volkswagen Beetle Turbo S
2010 Volkswagen Golf Base
1997-2005 Volkswagen Golf GL
2004 Volkswagen Golf GL TDI
1999-2005 Volkswagen Golf GLS
2004 Volkswagen Golf GLS TDI
1997-1999 Volkswagen Golf GTI
2002-2005 Volkswagen Golf GTI 1.8T
2003 Volkswagen Golf GTI 20th Anniversary
2002 Volkswagen Golf GTI 337
2000-2001 Volkswagen Golf GTI GLS
2000-2001 Volkswagen Golf GTI GLX
2002-2005 Volkswagen Golf GTI VR6
1997 Volkswagen Golf Jazz
1997-1998 Volkswagen Golf K2
1999,2005,2010 Volkswagen Golf TDI
1997 Volkswagen Golf Trek
1999 Volkswagen Golf Wolfsburg Edition
2005 Volkswagen Jetta 2.5
1999-2005 Volkswagen Jetta GL
2005 Volkswagen Jetta GL TDI
2002-2005 Volkswagen Jetta GLI
1999-2005 Volkswagen Jetta GLS
2005 Volkswagen Jetta GLS TDI
1999-2003 Volkswagen Jetta GLX
1999-2005 Volkswagen Jetta TDI
1999,2001,2003 Volkswagen Jetta Wolfsburg Edition
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SKU: 53070858482

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Oilyraincloud
Belleville, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Waukegan, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Grantham, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Port Orchard, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Pawtucket, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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