SKU: 5962512478

CVD Graphene on Si 1cmx1cm

Sale price$180.00 Regular price$200.00
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 13 - Jul 18

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

CVD Graphene on Si 1cmx1cmProduct Name Name: CVD Graphene on Si 1 cmx1 cm Product Overview The process of preparing graphene by CVD mainly includes three important influencing factors: substrate, precursor, and growth conditions. Among them, the substrate is an important condition for the growth of graphene. Currently, 8 10 transition metals (such as Fe, Ru,Co,Rh,Ir,Ni,Pd,Pt,Cu,Au), And alloys (such as Co Ni, Au Ni, Ni Mo, stainless steel). The mechanism of preparing graphene

Product Name Name: CVD Graphene on Si 1 cmx1 cm Product Overview The process of preparing graphene by CVD mainly includes three important influencing factors: substrate, precursor, and growth conditions. Among them, the substrate is an important condition for the growth of graphene. Currently, 8-10 transition metals (such as Fe, Ru,Co,Rh,Ir,Ni,Pd,Pt,Cu,Au), And alloys (such as Co Ni, Au Ni, Ni Mo, stainless steel). The mechanism of preparing graphene by CVD varies among different substrate materials, mainly divided into two preparation mechanisms: carburization and carbon deposition mechanism, which involves the infiltration of cracked carbon into the substrate at high temperatures and the formation of graphene on the surface during rapid cooling; The surface catalytic mechanism refers to the formation of graphene on the surface of carbon after cracking at high temperatures when it comes into contact with a specific metal (such as copper), and protects the sample from further deposition of thin films. Therefore, this mechanism is more likely to form single-layer graphene. In practical applications, the synthesis method of CVD graphene film may vary depending on specific experimental requirements and conditions. Researchers typically optimize and adjust the synthesis process based on target performance and application scenarios. Meanwhile, new synthesis methods and technologies are constantly developing and exploring to improve the quality and performance of graphene films. Usually, graphene is first grown on a metal substrate, then spin coated with PMMA and transferred onto substrates such as silicon oxide, quartz, glass, PET, or copper mesh. Technical Parameter Size: 1 cm x 1 cm Number of layers: Single layer, 2 layers, 3-5 layers,6-8 layers Product Features High quality: with high purity and crystallinity; Good electrical performance: high carrier mobility and low resistivity; High transparency: has good transparency for visible light; High mechanical strength: has good flexibility and tolerance; Good chemical stability: exhibits good stability at room temperature. Application Fields Electronic devices: such as field-effect transistors, capacitors, etc; Optical components: transparent conductive films, touch screens, etc; Sensors: chemical sensors, biosensors, etc; Energy sector: such as solar cells, supercapacitors, etc; Composite materials: Composite with other materials to enhance performance. Related Information Please e-mail for the detailed characterization data. E-mail:[email protected]

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 5962512478

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.3 ★★★★★
Based on 878 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
O
Verified Purchase
Oilyraincloud
Boise, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Battle Creek, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Omaha, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Louisville, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Charlottesville, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024

recommand products