SKU: 98332020054

Personal Best (Revised)

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Personal Best (Revised)Elliott Erwitt: The life's work of the photography legend The Revised Edition of the bestselling book containing the best and most personal images of New York photography legend Elliott Erwitt is now available in a practical softcover format. Each black and white photograph in the book is an iconic portrait of his unique art. His photographs have shaped the visual history of the 20th century and continue to have an impact in the 21st century. Although

Elliott Erwitt: The life's work of the photography legend 

The Revised Edition of the bestselling book containing the best and most personal images of New York photography legend Elliott Erwitt is now available in a practical softcover format. Each black and white photograph in the book is an iconic portrait of his unique art. His photographs have shaped the visual history of the 20th century and continue to have an impact in the 21st century. Although Erwitt's works span several decades and continents as well as numerous themes, they are always instantly recognisable. His spontaneous and original visions speak of true artistry without ever appearing artificial.

A fascinating coffee table book with the master photographer's most important works

The Coffee Table Book presents the most important works of the popular Magnum photographer, resulting in a collection of exciting photographs that make you smile but also make you think. Erwitt himself selected the photographs that he considered to be his best. Anyone leafing through this carefully edited retrospective will be filled with a nostalgic mood, a sense of wonder - and an enduring feeling for the richness of life.

Elliott Erwitt was the grand seigneur of magazine photography, a long-standing member of the famous Magnum Photos agency and also served as its vice-president. The widely travelled photojournalist knew how to document contemporary history and snapshots of life like no other. Erwitt passed away in 2023, but the legacy of the photography legend lives on - with a wink in black and white and this reissued classic.

The Revised Edition of the bestseller for the teNeues anniversary

To mark the 40th anniversary of the first teNeues photo book, some all-time favourites from the past are celebrated in an affordable, modern softcover edition that fits perfectly on any bookshelf. Together with Erwitt, numerous successful photo books on his photography have been produced over the course of teNeues' history. Now the bestseller Personal Best is being reissued and offers sophisticated aesthetics in a small format.

Binding Type: Paperback
Author: Elliott Erwitt
Published: 05/06/2025
Publisher: Te Neues Publishing Company
ISBN: 9783961716326
Pages: 448
Weight: 3.05lbs
Size: 9.40h x 7.10w x 1.30d

About the Author
Erwitt, Elliott: - Elliott Erwitt, who was born in Paris in 1928 to Russian parents, came to the U.S. in the late 1930s. After establishing himself as a magazine photographer over the next decade and a half, he joined the renowned Magnum photo agency in 1953. In addition to his work for magazines, he also had great success as an advertising photographer. Until his death in December 2023 he lived in New York

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SKU: 98332020054

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Oilyraincloud
Dallas, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
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rockspawner
Houston, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Lexington, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Natrona Heights, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Port Orchard, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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