SKU: 79755519977

Bic Lighter Printing Jig - Classic / Standard - Roland MO-240 Flatbed Printer (TBA Spaces)

Sale price$112.50 Regular price$125.00
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Ships within 48 hours · Estimated delivery Jul 20 - Jul 25

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Description

Bic Lighter Printing Jig - Classic / Standard - Roland MO-240 Flatbed Printer (TBA Spaces)Our Bic lighter jig has been designed for the Roland VersaOBJECT MO 240 and maximises the full bed space of your flatbed printer. This lighter printer jig will fit the Bic Classic Standard lighter and is perfect for personalising lighters or UV printing digital designs company logos. Not sure if your items will fit the jig? The first step would be to send us a photo of the product you want to print on, get in touch today and we'll happily help. What's

Our Bic lighter jig has been designed for the Roland VersaOBJECT MO-240 and maximises the full bed space of your flatbed printer.

This lighter printer jig will fit the Bic Classic / Standard lighter and is perfect for personalising lighters or UV printing digital designs / company logos. 

Not sure if your items will fit the jig?

The first step would be to send us a photo of the product you want to print on, get in touch today and we'll happily help. 

What's Included: 

- 1 x Bic Lighter Classic / Standard Jig (Pro - TBA Spaces)

- 1 x PDF Template File

Printing Capacity: Pro Jig with TBA Printing Spaces

Jig Type: Our Pro jigs are pre-loadable for high volume production.  

Jig CompatibilityOur Pro jigs are compatible with Roland VersaOBJECT MO-240 flatbed printer machines.  For more information view our Jig Compatibility Guide.

Part of our PRO Jig System? Yes

You will also need:

1 x “Bed Base & Ruler Guide”: Ensure this has been fitted to your flatbed printer prior to using our jigs.

* Please note XX are not included.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 79755519977

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4.9 ★★★★★
Based on 17 reviews
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Verified Purchase
Momx4
Draper, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
West Palm Beach, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
M
Verified Purchase
Meridian
Lowell, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2024
A
Verified Purchase
Amazon Customer
Dallas, US
★★★★★ 3
Great Value for Book
Format: Paperback
Substantially cheaper than Barnes and Noble! Good read. Got alot of ideas! Hint ALWAYS check online for a cheaper price typically i he found books 35 to 50 % cheaper.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2025
L
Verified Purchase
laughingant
Cuba, US
★★★★★ 5
Good book
Format: Hardcover
Well-written and a great read for children who are fans of the animated series.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on March 24, 2026

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