SKU: 54384920682

Dice Realms

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Description

Dice RealmsIn Dice Realms, players vie to improve and expand their Medieval realms, while contending with Fate. Realms are represented by customizable dice with faces that can be popped out and upgraded for better ones. Each game is different as during setup, players draw five tiles (from a bag of 35) to determine which extra die faces will be available beyond the five standard lines of faces: lands (victory points), farming (grain), commerce (coins),

In Dice Realms, players vie to improve and expand their Medieval realms, while contending with Fate. Realms are represented by customizable dice with faces that can be popped out and upgraded for better ones.

Each game is different as during setup, players draw five tiles (from a bag of 35) to determine which extra die faces will be available beyond the five standard lines of faces: lands (victory points), farming (grain), commerce (coins), settlements (defense), and progress (upgrades). Each player begins with two identical dice and can gain more dice during play, in addition to upgrading their starting dice.

Play is mostly simultaneous. To begin, players roll their dice, with one player rolling the Fate die, which affects all players.

If Winter appears on the Fate die, players must pay 1 grain for each die they own or take a -2 point "misery" chip for each grain they lack. Players may then re-roll one die for free and use any re-roll or "set-a-die" tokens (that allow you to choose the die face result) that they have previously invested in for further control.

Players then resolve any attacks showing, starting with the Fate die and then clockwise, with each player's attack affecting all their rivals. Each shield showing on your dice lets you ignore one attack. Successful attacks can cost players grain, the use of a die for a turn, or even the loss of a die face (which can be later rebuilt).

Players collect any victory points (VPs), grain, and coins shown on their die faces. Coins are used to acquire upgrades, purchase re-roll and set-a-die tokens, repair destroyed die faces, or buy a new die -- which also costs 2 grain -- expanding their realm. At most 1 coin can be saved in your treasury from round to round.

Upgrades are the heart of the game. Players receive upgrades from upgrade symbols showing or by spending coins. Die faces have 1, 2, or 4 dots on them. To change from a 1 to a 4 in the same color — such as from a yellow face collecting 2 grain to the 4-dot version that collects 4 grain and 2 coins — costs three upgrades, whereas changing from one face to a different color face at the same level costs just one upgrade.

Using upgrades, crossgrades, and the "free reroll" each turn, players can craft their dice to specialize them and dramatically "tilt" the probability that a desired face is rolled. Of course, players will want different things at different times: upgrades to get going; coins to expand their realms; food if a string of harsh winters are rolled; defense against that pesky Robber on the Fate die; VP chips to race for victory; or whatever die face is the key to winning a particular setup.

If during a round any player needs to use a 10 VP token, a -10 misery token, or a 10 grain token (because all of the smaller value tokens have been used), then the game ends after finishing that round; otherwise, the player with the Fate die passes it clockwise to the next player and a new round begins.

When the game ends, players tally their points earned, both from VP chips and improved die faces, with 2-dot faces being worth 1 VP and 4-dot faces being worth 2 VP. Whoever has the most VPs wins.

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Exchange/Return Notes
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SKU: 54384920682

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Kindle Customer
Omaha, US
★★★★★ 5
Toughest dang balls I ever played with
Color: D) 4-Pack 3" Balls (Yellow), Color: D) 4-Pack 3" Balls (Yellow)
These things are amazing. We have a ball obsessed Husky mix and he has destroyed Kongs, Chuck Its, and a whole lot of other ball shaped objects. These things? We bought the 4 pack because we bought 4 Chuck Its and they lasted a year, all 4 of them only a year, before they were destroyed. A year after buying these? We only bought more because he lost 3 of them. I think we did find one under the dresser after buying this pack... But the others? They either ended up thrown over the fence into the woods or lost in the holes in the yard the monster digs up. Other than a few pockmarks from his teeth and maybe some mud, they may as well be brand new even after a year or two. Probably the most chew resistant thing we've ever bought him. They're really solid rubber and since he hasn't managed to bite into them to take out a chunk, they're safe as hell. Being as big as they are, I don't worry he's gonna choke unattended on them like the usual size of ball. About the only concern is forcing breaks so he can have breathing moments when he manages to talk us into fetch outside. It fits in the larger Chuck It thrower too, so we haven't lost any value from having those torn up.
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Reviewed in the United States on April 26, 2026
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Katy Beems
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★★★★★ 5
Sturdy bouncy fun!
Color: D) 4-Pack 3" Balls (Yellow), Color: D) 4-Pack 3" Balls (Yellow)
Great product. My big 70lb Sheppard puppy loves it, hasn’t stopped playing with it since it arrived. She throws it about and chases it, had a good chew on it and even put it in her favorite toys bin. Sturdy, firm and very bouncy. And there are 3 more in the bag for an awesome price. Bright color will make it easy to find and holes thru it will prevent choking and I can string it on a line for training play.
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Reviewed in the United States on November 28, 2025
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Rhonda T Hills
Bozeman, US
★★★★★ 5
Dogs love these
Color: C) 2-Pack 2.5" Balls (Yellow)
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Reviewed in the United States on May 9, 2026
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Tracy C.
Battle Creek, US
★★★★★ 5
The perfect toy for dogs!
Style: The Duo
This is perfect when you have 2 dogs who love to play Fetch! They no longer have to chase after the same ball! The balls that come with it are very sturdy, and the launcher sends both balls far enough away so that both dogs get plenty of exercise. It’s definitely worth the price!
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Reviewed in the United States on May 26, 2026
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Nicholle A.
Boise, US
★★★★★ 5
PERFECT RETRIEVING TOY
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You can barely whip it and it sails far and fast. This is the perfect retrieving toy for my GSP. She's used to average and we now have a small yard, so the dog park is where she gets to run hard and fast. You can also throw tennis balls with it, which is a plus for when her sister steals her ball. 5 star fun!
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